Let's talk about the folks you'll be working with in the next chapter!
It's a cult of women whose goals will be explained in game (mostly) but I don't want to spoil things too badly so instead I'll just talk about their organizational structure for a bit. Basically they're a bunch of classist jerks.
The Grand Witness:
That sounds like the sort of title that will make more sense once you're in-game, doesn't it? The Grand Witness is the leader of the cult. She handles the overarching structure. She leads her fellow cultists in prayer to [redacted].
Scribe:
A very important role, secondary only to the GW. The scribe is there to make sure there is always a record of what happens in the cult. There is only one scribe at any time.
Witness:
There's that word again. The Witnesses make up most of the active members. They're witches who pray to [Redacted]. Each one has their own role in the cult and all new members have to find a role that is currently unfilled in the cult. Otherwise...
Drudge/Chattel:
so i think that one thing that would make this game a lot better is if it came with some sort of simple walkthrough. there have been several times that i just wonder around until i find something to do. right now i am stuck after the part with madine. i have upgraded everyone and everything and i have searched through every inch of the map and still have no idea what i am suppose to do. and if its the end of the game it would be nice if there was a message that said so.
ReplyDeletesorry i know this isnt the best place to post this but didnt know how to pm you.
Looks very promissing.
ReplyDeleteI can't wait till the update.
Ryan has a point though. If the game ends, a message that said so would save players a lot of headaches.
Can't wait to see what you coocked up this time, but i guess i have to anyway. Keep it up!
So captain, how is the progress coming along?
ReplyDelete